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What does a completely basic app structure look like on , using and , assuming that I have installed glfw from the arch repos and downloaded glad from the website generator? What should I stick into the Makefile? What does the main.cpp look like? Most material I find is centered around VSCode, and everything else confuses the f*ck out of me. I would like to be able to follow along learnopengl.com from the comfort of ...

@kf I actually have one in C, but you probably need some basics of OpenGL 3 to understand it: sink.krj.st/mwe/file/glfw/tria

sink.krj.stmwe - triangle.c
Perpetual Beta 🇺🇦

@kst cool, looks pretty easy to follow at first glance. Very informative!

@kf just noticed that I haven't updated that example to glad2 though, but there is another sdl example using glad2: tig.krj.st/mwe/file/opengl/tri

tig.krj.stmwe - trig_gl3.c

@kst that mwe repo of yours is a proper goldmine... Need to spend a bit of time digging through that!