how to turn any piano track into #ambient soundscape using granulations.
#SuperCollider code: https://git.tmp.si/luka/SuperCollider-Workspace/src/branch/master/2020-11-05.scd (including the sample/track in the subfolder)
recycling an old patch I discovered. random two-note chords in minor key with pythagoran tuning using pattern routine, to calculate each one.
fun excercise with LF amplitude modulations
started from "uh, I can put synths into an array with .fill!", and proceeded to create multi-saw-tooth-based drone with some dust and occasional noise. fun.
some nice morning darkness.
been cought in arpegiated melodies, modal transpose helps, plus some discovered comb-delay-resonances.
So how should we call/tag it? I suggest #PatchNotes (via FactMag)
is it possible to vary the speed of the impulse? either gradually or (occasionally) abruptly
also maybe vary period of noise "cloud" running "behind" impulse
two independent (still related) rates of change would be more interesting to my ears
(no accounting for taste)
like moving scribble video
It is already part of my next noisevember.
Yesterday I was playing around with the distortion from the "Tour of UGens" at https://doc.sccode.org/Guides/Tour_of_UGens.html and it didn't quite occur to me that you could just stack them on top of each other to get the desired effect (well doh! this works with most things in SC ;) ).
SoNoMu (Sound Noise Music) is a mastodon instance for musicians, sound-artists, producers of any kind of aural noise, songwriters, bedroom producers, sonic manglers and algorave livecoders. -> more...